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Title
  • en Application of Algebraic Approximation to Three Dimensional Multibody Coulomb Problem : Implementation of GPGPU
Creator
    • en Higashi, Koichiro
    • en Matsumoto, Yutaka
Accessrights open access
Subject
  • Other en multibody problem
  • Other en algebraic approximation
  • Other en diffusion
  • Other en General Purpose Graphics Processing Unit (GPGPU)
  • NDC 427
Description
  • Abstract en The algebraic model (ALG) proposed by the authors has sufficiently high accuracy in calculating the motion of a test particle with all the field particles at rest. When all the field particles are moving, however, the ALG has relatively poor prediction ability on the motion of the test particle initially at rest. Nonetheless, the ALG approximation gives a good results for the statistical quantities, such as variance of velocity changes or the scattering cross section, for a sufficiently large number of Monte Carlo trials. We have implemented a graphics processing unit (GPU) using NVIDIA's CUDA architecture into the ALG scheme for Coulomb multibody problems. For N=28-body problem, the ALG calculations on the GPU is several times faster than on a typical CPU. The achieved speedup ratios on an NVIDIA GTX-285 are 10.5 and 2500 against the ALG-CPU and the DIM-CPU, respectively both on an Intel Celeron @3.06GHz.
Publisher en Japan Society of Plasma Science and Nuclear Fusion Research
Date
    Issued2010
Language
  • eng
Resource Type journal article
Version Type VoR
Identifier HDL http://hdl.handle.net/2115/46963
Relation
  • isIdenticalTo DOI https://doi.org/10.1585/pfr.5.S2026
Journal
    • EISSN 1880-6821
      • en Plasma and Fusion Research
      • Volume Number5 Page StartS2026
File
Oaidate 2023-07-26